﻿using ReactiveUI;
using ReactiveUI.Fody.Helpers;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reactive;
using System.Reactive.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Hardware.Reactor.Base.Model
{
    public class Temperature : ReactiveObject
    {
        [Reactive]
        public double RT { get; set; }
        [Reactive]
        public double JT1 { get; set; }
        [Reactive]
        public double JT2 { get; set;}
        public IObservable<Unit> TemperatureObservable { get; set; }

        public Temperature()
        {
            //TemperatureObservable = this.WhenAnyValue(p => p.RT, p => p.JT1, p => p.JT2).Subscribe(Unit.Default);
        }
    }
}
